Dan Vincent, Collective Player


Level KXP Spells
123 456 789 A
TH
1011- --- --- -+1
2521- --- --- -+1
310220 --- --- -+1
420321 --- --- -+2
540321 0-- --- -+3
680432 1-- --- -+3
7160432 10- --- -+3
8320543 21- --- -+4
9640543 210 --- -+5
101280654 321 --- -+5
111400654 321 0-- -+5
121700765 432 1-- -+6
132000765 432 10- -+7
142300776 543 21- -+7
152600776 543 210 -+7
162900777 654 321 -+8
173200777 754 321 -+9
183500777 765 432 -+9
193800777 776 543 -+9
204100777 777 654 -+10
214400777 777 765 -+11
224700777 777 776 -+11
235000777 777 777 -+11
245300888 877 777 -+12
255600888 888 877 -+13
265900888 888 888 0+13
276200888 888 888 1+13
286500888 888 888 1+14
296800888 888 888 2+15
307100888 888 888 2+15
317400888 888 888 3+15
327700888 888 888 4+16
338000888 888 888 5+17
348300888 888 888 6+17
358600888 888 888 7+17
368900888 888 888 8+18
Race Adjustments:
StrDexConIntWisChr CmlAThpTHDiv
+3+0+0+5+0+0+0 +5+6+0÷1
Requisites:Str 23, Int 25, Race Slots 1, Class Slots 2
Alignment:Any G
HD/level:2d6
Weapon Prof.:
To Hit Table:0+level/2
Save Table:0+level*2++1
Reference:AG
Groups:Archetype, Wizard
Complexity:CF=3
“Gonna fix your little red wagon!”
Counts as Human with 2 for 1 trading. Prehensile ponytail (arm at ½ Str bonus).
Knows Captain, Dragon Mage, Protolich, spells. Gets Str or Int bonus to spells.
Knows Psi14 powers (m=SL2, M=SL5, G=SL8, S=SL 11). PSP’s=Level*10.
You may "material component" spells/powers, by spending 1Z action.
Level 1: +1 Fox familiar. (Level 1: +2 Int, Level 9: +2 Int; Can reroll 1 save/r).
Level 2: +1 DL=LVL/2 My Little Pony Mount (choose Pegasus or Unicorn).
Level 3: You may cast Psi11B as spells (m=SL1, M=SL4, G=SL7, S=SL 10).
Level 4: 2/reset: Convert a spell not on the list from MTG to D&D.
Level 5: Physical Fury: Can use all your P actions this segment, afterwards are Exhausted and cannot use P actions for 1 turn
MTG Spells:
Damnation* (SL=4): Slay a group (no save).
Helm of the Host* (SL=4): Create a Unique Helmet with "On your turn, create a copy of equipped subordinate. That subordinate loses uniqueness and gains haste. You may have CL copies this way in a slot.
Terror* (at SL=4): Target is slain (no save, doesn’t affect Undead/Golems/things w/out souls)
Hatred* (SL=5): 1bM, pay N hp: Target gets +N to hit and dmg this segment.
Rise of the Dark Realms* (SL=9): Resurrect all creatures from one group slain this round as your Revives (1/2 DL, +1 Slot).
Dread Cacodemon* (SL=10): Summon a DL X demon. Slay all creatures in 1 group (no save), and a group of your summons can’t act this segment.
Hypnox* (SL=11): Summon a DL XI flying nightmare horror and all enemys’ progressions become spent.
B.F.M.* (SL=15): 1X: Summon a DL XV The-Biggest-Baddest-Nastiest-Scariest-Creature-You'll-Ever-See (Costs 2 summon slots, counts as a B.F.M. familiar).